![]() ![]() ![]() The latest version of this 3D modeling and rendering software supports mesh sculpting and vertex map manipulation plugins. Moreover, users can build assets from several FBX files, and revisit FBX files through workspaces. Also, smoothing groups can be imported or exported from other programs that support OBJ files. However, using a vertex normal map, manually or using a smoothing angle threshold, the process of creating smooth surfaces is simpler because it can be done without breaking a model into parts or attaching extra control geometry. Thanks to smoothing groups, users will be able to create hard edges and creases more accurately than earlier. The latest version of LightWave 3D® supports the creation of smoothing groups from meshes. The standout feature of this release is possible thanks to the improved FBX support, allowing users to interactively determine what to export or import, as well as what to add to present FBX files from Modeler and Layout.īesides, using the latest LightWave 3D® 2019, users can import and export vertex maps, morph mixer, smoothing groups, vertex caches, animation baking, animation layers, meshes, pivots, bones, hierarchies, mesh freezing, and more. Andrew Cross, president and CTO for NewTek. Imagine everything from video games to virtual sets, animated TV series to feature film pre-vis, interactive architectural visualization and more all in real-time,” said Dr. “We recognize the importance of this trend, which offers so many advantages including the increase in productivity for 3D artists, vast savings of time and resources, and limitless new ways to create and visualize. Put simply, a new bridge enables a live link between LightWave 3D® 2019 and Unreal Engine, supporting the instant updating of changes. ![]() Real-time collaboration between 3D artists, especially suitable for teamwork, is now possible using infinite LightWave seats. Thanks to the latest real-time technology, 3D artists can interchange Unreal Engine's workflow using LightWave 3D®. Using NewTek's NDI® network discovery mechanism, LightWave 3D® 2019 can now be integrated with Unreal Engine as a plugin for use in all projects or as a limited bridge to a single project. Join us and find out what's new! Real-time Collaborative LightWave™ to Unreal Engine We've prepared an overview of the latest features. However, the greatest confirmation of success is the latest announcement of LightWave 3D® 2019, only a year after the previous release. Thanks to its benefits and advanced tools, the development of this frequently used software in various industries such as architectural visualization, video game development, virtual production, visual effects, film, motion graphics, product design, and many more, has never stopped. Years ago, NewTek developers created the first version of LightWave 3D®. Using these digital helpers, architects and 3D visualizers can complete hyper-realistic renders and projects much faster and, most importantly, with incredibly satisfying results when it comes to the end products. Thanks to the latest versions of 3D modeling and rendering tools, architectural visualization is simpler than ever. Each year brings lots of modern tech solutions, as well as software and programs that facilitate various processes of 3D design. ![]()
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